﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class PhaseDisplayer : MonoBehaviour
{

    public Text phaseText;
    // Start is called before the first frame update
    void Start()
    {
        if (phaseText == null)
            Debug.LogError("phaseText 未赋值！");
        if (BattleManager.Instance == null)
            Debug.LogError("BattleManager.Instance 是 null");

    }


    // Update is called once per frame
    void Update()
    {

    }

}
